Remember that incredible trailer for STAR WARS: THE OLD REPUBLIC? Of course you do. It's what the Prequel Trilogy should have been. Remember Mark Griskey (and Jesse Harlin's) great score to THE FORCE UNLEASHED? Of course you do. It was what the Prequel trilogy scores COULD have been. So who did LucasArts lock down to provide the musical score for their upcoming MMORPG?
According to an interview with DARTH HATER ( a great blog covering Star Wars: The Old Republic), Music Supervisor, JESSE HARLIN reveals that, in addition to himself, the composers hired to provide the massive amount of music for the game are: MARK GRISKEY, GORDY HAAB, LENNIE MOORE, WILBERT ROGET, II, and PETER McCONNELL.. Below is an excerpt from Darth Haters' extensive interview with the LucasArt's audio team.
Here's a bit from the extensive interview:
DH: The original score by John Williams became an integral part of Star Wars culture. How did the audio team approach creating new pieces with such iconic shoes to fill?
JH: We’ve assembled a team of composers for The Old Republic who are all well-versed in the language of John Williams. Mark Griskey, whose previous Star Wars work includes both KOTOR II and The Force Unleashed, is returning as our lead composer on the project. Joining him are composers Lennie Moore, Gordy Haab, and Wilbert Roget, II. Lennie comes to us with a diverse background in games, TV, and film. Gordy recently worked with us on Indiana Jones and the Staff of Kings and Wilbert wrote new music for the recent DLC levels for The Force Unleashed. In addition, we’ve also hired composer Peter McConnell (Grim Fandango, Brütal Legend) to compose 90 minutes of original cantina music for us. We’re deep in the heart of writing material for the game right now and things are sounding fantastic.
DH: When will we find out about a Star Wars: The Old Republic Official Soundtrack and how can I preorder it?
JH: All of the details are still to be determined but we’ll have more info on that soon!
Good news, eh? Be sure to check out Darth Hater's extensive interview with the LucasArts audio department.
Check out the full interview here